Filter by Category

PPB and the Mythical Man Hour
17

Mar

PPB and the Mythical Man Hour

During the analyst conference call accompanying Paddy Power Betfair’s 2016 annual results statement in early March, chief executive Breon Corcoran gave an interesting answer to a question regarding the developmental firepower now at the company’s disposal.
The demise of local multiplayer: Why gaming with your mates is due a revival
16

Mar

The demise of local multiplayer: Why gaming with your mates is due a revival

Who doesn’t remember a bit of split screen Goldeneye on the N64 or TimeSplitters action on the original PlayStation? If you we a 90’s or 00’s kid, that’s what console gaming was all about. Things have changed though. That joyful period in time between visiting an arcade and being plugged in to the internet on your own has gone. The height of social, local multiplayer gaming has made way for more solitary, but arguably more feature rich gaming experiences that (although impressive and immersive) fail to bring some of the same nostalgic joys.
Why artificial intelligence is now a priority for UK fintech start-ups
15

Mar

Why artificial intelligence is now a priority for UK fintech start-ups

Three key trends in fintech you should know about, from an increased interest in artificial intelligence, to closer collaboration between start-ups and established financial services companies.
UK FinTech market matures as focus turns to Artificial Intelligence and putting customers first
14

Mar

UK FinTech market matures as focus turns to Artificial Intelligence and putting customers first

FinTech startups are increasingly focusing on building smarter, faster machines as they seek to gain a better understanding of artificial intelligence and its potential to solve customer problems, a new report by the Startupbootcamp FinTech London programme and PwC can reveal.
Why gambling startups fail – by Dave McDowell
09

Mar

Why gambling startups fail – by Dave McDowell

The recent article from Garham Carrick at RunLastMan highlights a number of issues that any start-up would face in our industry. But I have to disagree with the general premise that the gaming industry is somehow more difficult to crack than any other established, regulated and competitive industry. The bottom line is most start-ups fail, the accepted rule of thumb is 85 percent of start-ups will fail in the first two years. Graham’s post points to a 61 percent failure rate from those B2C start-ups he tracked, and accepts that there are many more that are untracked. All in all, it looks like a pretty standard failure rate.
CATEGORY: Start-Up

Page 6 of 7 pages ‹ First  < 4 5 6 7 > 

Blockchain report 2 advert

Help us build GamCrowd

Please let your network know that you have become a member of GamCrowd by using our social media sharing buttons here